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| Hammered Copper Pot | 0 | A bit tarnished, but a finely crafted distiller's tool all the same. | ||
| Hardened Masts 1 | Masts | 10 | Teak masts are stronger than oak and can withstand more punishment. | |
| Hardened Masts 2 | Masts | 25 | Teak masts are stronger than oak and can withstand more punishment. | |
| Hardened Masts 4 | Masts | 50 | Teak masts are stronger than oak and can withstand more punishment. | |
| Hardtack | 0 | Common, hard bread, baked from wheat flour, is a staple food aboard ships. The quality ranges from dark, rich bread to nearly inedible hardtack. | ||
| Heart-Shaped Locket | 0 | Never lose hope, ever. | ||
| Heavy Anchors | Anchors | 29 | Faster turning when stopped. | |
| Heavy Glove | Hands | 35 | This thick glove provides improved control over your blade, and is sturdy enough to deflect some attacks that pass your guard. | |
| Heavy Round Shot | Ammunition | Ammo | 0 | Heavy round shot has excellent penetrative power against ship hulls, but is less effective at damaging crew or sails. |
| Hemp | 0 | Dried hemp plant fibers. The raw fibers must be woven together to create hemp fabric and rope. | ||
| Hemp Canvas | 0 | Sheets of woven hemp canvas, useful for a sail-stitching or for repairing damage to a ship's sails. | ||
| Hemp Rope | 0 | Coils of hemp rope, treated with pitch for waterproofing and sturdiness. | ||
| Hercules' Hull Modification 1 | Planking | 8 | Lignum Vitae used to reinforce the hull of a ship provides greater overall strength. Named after the son of the Greek god Zeus. | |
| Hercules' Hull Modification 2 | Planking | 30 | Lignum vitae used to reinforce the hull of a ship provides greater overall strength. Named after the son of the Greek god Zeus. | |
| Hercules' Hull Modification, Exceptional | Planking | 50 | Lignum vitae used to reinforce the hull of a ship provides greater overall strength. Named after the son of the Greek god Zeus. | |
| Hessian BOots | Feet | 35 | These sturdy yet light boots allow you to move quickly without losing your footing. | |
| Hewitt's Head Syrah | 0 | To some, a cult symbol. To others, the mrk of a savior. A finer noggin, you'll not find in the Caribbean. Hewitt's Head Syrah boosts balance. | ||
| Hoardings | Ship Outfitting | 18 | Moderate grappling defense at the cost of grappling attack. | |
| Huge Armor Planking 1 | 30 | Extra armor planking improves your ship's ability to take damage. | ||
| Huge Armor Planking 2 | 35 | Extra armor planking improves your ship's ability to take damage. | ||
| Huge Armor Planking 3 | 40 | Extra armor planking improves your ship's ability to take damage. | ||
| Huge Grappling Cannons 1 | 30 | Cannons designed to fire grappling hooks. | ||
| Huge Grappling Cannons 2 | 35 | Cannons designed to fire grappling hooks. | ||
| Huge Grappling Cannons 3 | 40 | Cannons designed to fire grappling hooks. | ||
| Huge Hull | 0 | |||
| Huge Lightweight Halyards | 30 | Lightweight halyards are easier to hoist, allowing your crew to make adjustments to the sails faster. | ||
| Huge Nimble Rig 1 | 30 | Increases your turn rate. | ||
| Huge Nimble Rig 2 | 35 | Increases your turn rate. | ||
| Huge Nimble Rig 3 | 40 | Increases your turn rate. | ||
| Huge Raider's Guns 1 | 30 | Improve the short-range damage of your cannons. | ||
| Huge Raider's Guns 2 | 35 | Improve the short-range damage of your cannons. | ||
| Huge Raider's Guns 3 | 40 | Improve the short-range damage of your cannons. | ||
| Huge Rig Catharpins | 30 | Rigging catharpins between the shrouds pull them closer together, letting you sail closer to the wind. | ||
| Huge Speed Gun Rig 1 | 30 | Improves your cannon reload rate. | ||
| Huge Speed Gun Rig 2 | 35 | Improves your cannon reload rate. | ||
| Huge Speed Gun Rig 3 | 40 | Improves your cannon reload rate. | ||
| Huge Speed Rig 1 | 30 | Sails rigged to harness the wind, increasing your speed. | ||
| Huge Speed Rig 2 | 35 | Sails rigged to harness the wind, increasing your speed. | ||
| Huge Speed Rig 3 | 40 | Sails rigged to harness the wind, increasing your speed. | ||
| Huge Square Rig | 0 | |||
| Huge Stealth Sails 1 | 30 | Makes you harder to detect. | ||
| Huge Stealth Sails 2 | 35 | Makes you harder to detect. | ||
| Huge Stealth Sails 3 | 40 | Makes you harder to detect. | ||
| Huge Streamlined Hull 1 | 30 | Streamlining your hull improves your ship's speed. | ||
| Huge Tough Sails 1 | 30 | Sails designed to withstand more punishment. | ||
| Huge Tough Sails 2 | 35 | Sails designed to withstand more punishment. | ||
| Huge Tough Sails 3 | 40 | Sails designed to withstand more punishment. | ||
| Huge Wadding 1 | 30 | Improves your cannon damage. | ||
| Hulk, Major | 0 | A hulk of this size can be refitted in a careening camp into a ship of levels 26-35. | ||
| Hulk, Minor | 0 | |||
| Hulk, Superior | 0 | |||
| Hulk, Warship | 0 | |||
| Hull Patch, Inferior | 5 | Quickly repairs 275 + 11% of your max armor integrity. | ||
| Hull Patch, Quality | 35 | Quickly repairs 500 + 14% of your max armor integrity. | ||
| Hull Patch, Rough | 0 | Quickly repairs 200 + 10% of your max armor integrity. | ||
| Hull Patch, Standard | 15 | Quickly repairs 350 + 12% of your max armor integrity. | ||